Enthusiastic 3D artist and environment designer with five years of professional experience. Trained in the creation of art optimally suited for video game design and VR immersion, I thrive on working collaboratively in a department structure to produce deadline-driven results with efficiency and accuracy. I especially love the challenge of simulating realistic textures over both hard and organic surfaces and using lighting arrangements to establish a distinct mood for a scene.
Responsible for implementing prototype ideation for Citibank generating photo-real 3D environments. Solely tasked with creating all scene assets including prop and environment pieces. Accountable for conceiving and Illustrating digital concept art to visualize emerging tech.
Accountable for the construction of assets within the 3D pipeline including materials creation, lighting and rendering. Tasks included creating compelling concepts/designs through digital illustrations and to deliver ideas that were creative and appropriate for various clients including Warner Brothers, HBO, and Apple. Also, expected to deliver and explain creative concepts during client pitches for final approval.